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  • Core Concepts
  • Architecture
  • PORTAL POINT Logo
  • Genesis Artwork
  • 🔺 Telegram MiniApp
  • 🔺 Grabber-key
  • 🔺 Point Multipliers
  • PORTAL Worlds
  • NFT Comics
  • NFT Integration
  • Real-Time Generation
  • Point Economy
  • TokenSale Model
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TokenSale Model

Only for the game $POINT token on TON

PreviousPoint Economy

Last updated 3 months ago

CtrlK

Instead of a static ICO, PORTAL’s Interactive TokenSale lets you organically earn pre-sale rights through real gameplay:

  1. Buy & Play: Acquire paid Grabbers or Boosters.

  2. Lock & Score: “Lock” their value in a sale pool and continue playing to boost your score.

  3. Claim Pro-Rata: At Phase 2 start, claim tokens proportional to your locked value × play score.

This model rewards the most engaged users, aligns incentives with platform growth, and ensures tokens flow to active contributors — all without compromising the integrity or decentralization of TON’s ecosystem.

  • Play-to-Earn Allocation Your in-game activity directly funds your token claim. Unlike traditional sales, tokens are distributed based on actual play metrics—points, multipliers, and booster usage—ensuring rewards go to the most engaged users.

  • Locked-Value Pre-Sale Rights Convert paid Grabbers and Boosters into sale credits. Every purchase of a paid Grabber or Booster not only boosts your gameplay but also locks that value into a pool, granting you pro-rata access to Phase 2 tokens.

  • Dynamic Emission Formula Emission scales with √(Points) × Booster Factor. Phase 1 rewards are calculated using a square-root curve on accumulated Game Points, weighted by average booster multipliers, balancing fairness and incentive for high-performance play.

  • NFT-Backed Drops Rarity and engagement unlock partner-sponsored allocations. Owners of select world-NFTs receive bonus token allocations in Phase 3, according to NFT rarity tiers and their in-game activity, creating synergy between collectibles and tokenomics.

  • DAO-Governed Tail Emission Community control over leftover supply. Unclaimed tokens from earlier phases flow into a DAO treasury in Phase 4, where stakers and voters govern further distribution, ensuring decentralization and community alignment.

  • Seamless TON Integration Built natively on TON for instant, low-cost exchanges. All token-sale transactions, claims, and secondary-market trades happen on the TON blockchain, leveraging its high throughput and minimal fees for a frictionless user experience.

🌀 Concept: Token as a Measure of Involvement

Every $POINT must be earned — not granted. This is a player-first model where actions determine rewards. The token is tied to gameplay, NFT interactions, and activity within the Telegram-based mini app, where users explore, compete, and create in a gamified experience.


📊 Distribution Mechanism: 4 Strategic Phases

Phase 1: Pure Gaming (Q3 2025)

Allocation: 250 million $POINT

The initial wave of tokens will be distributed to early players based solely on gameplay activity.

  • Formula: √(accumulated in-game points) × average multiplier from boosters

  • No purchases required — this phase is fully free-to-play.

  • Rewards are based on precision, consistency, and overall engagement.

  • Designed to form a core user base and incentivize early adoption.


Phase 2: Interactive Presale (Q4 2025)

Allocation: 300 million $POINT

In this phase, players who purchase premium Grabbers and boosters lock the value of their purchases as credit.

  • Allocation formula: locked TON amount × accumulated points

  • This model balances economic support with gameplay efforts.

  • No speculation — every user contribution is fairly converted to token rewards.


Phase 3: Partner Drops (Q1 2026)

Allocation: 250 million $POINT

Exclusive token rewards for holders of rare NFT-worlds and comics.

  • Allocation is based on:

    • Rarity of the NFT

    • In-game usage activity (e.g., number of visits by other players)

    • Overall influence on the creative economy

  • Encourages the acquisition and creation of valuable story assets, turning them into yield-generating items.


Phase 4: DAO Reserve (Q2 2027)

Allocation: 200 million $POINT

All unclaimed tokens from earlier phases are transferred to the community-governed DAO treasury.

  • Future usage includes:

    • Funding new features, tools, and content

    • Voting-based distributions

    • Rewards for staking, testing, and supporting ecosystem initiatives

  • This solidifies a community-led governance model and keeps long-term incentives aligned with user interests.


❗ Core Principle: Zero Team Allocation

PORTAL POINT deliberately chooses to exclude the team from any token allocation. This ensures maximum fairness and keeps the focus entirely on those who play, contribute, and explore. No VC games. No backdoors. Just pure community economics.


📈 Market Access

  • A portion of tokens from Phases 2 and 3 will be allocated for liquidity on centralized exchanges (CEX).

  • The token will also trade on STON.fi (DEX) in the TON ecosystem.

  • This ensures open access, transparent price discovery, and healthy secondary markets.


🧩 Final Words

The $POINT economy is built on a new ethical and gamified foundation. There is no centralized minting, no insider advantage. Only actions, creativity, and exploration earn rewards. This is what a token economy of the future should look like — driven by imagination, sustained by participation, and governed by players.